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How To Filter Trade Chat Warframe

WARFRAME, similar other online games possesses an in-game Chatting system. It is within this feature that a player can communicate with other players. The region each player selects in their Options (Esc  > OPTIONS > GAMEPLAY > Region) combined with the game customer's language - together determine which chat channels they will see, past default these are displayed with a dedicated icon for each in lower-left corner of the game window (to activate, hit T ). These chat channels are:

  • Squad chat, allows you lot to conversation with your beau squad members in a mission (only visible during not-solo missions, or if a role player has invited other players to their team).
  • Relay chat, allows you to conversation within a player hub's instance, such equally Relay, Clan Dojo or a planet hub like Cetus (only visible while in a Relay or some other hub).
  • Clan conversation, allows you to chat with beau clan members (only visible to players in a association).
  • Alliance chat, allows you to conversation with fellow association members belonging to the same alliance (only visible to players in a clan).
  • Region chat, allows yous to chat with anyone within the same region (only visible to players that enabled it in options: Esc  > OPTIONS > Conversation > Region Chat).
  • Q&A conversation (? icon), allows players a place to seek and provide help in a dedicated and organized way (only visible to players that enabled it in options: Esc  > OPTIONS > CHAT > Questions & Answers Chat).
  • Quango conversation, allows y'all to chat with boyfriend Tenno Council members (just visible to players that are members of Tenno Council).
  • Recruiting chat, allows you to recruit fellow Tenno into a squad for a certain activity (only visible to players that enabled information technology in options: Esc  > OPTIONS > CHAT > Recruiting Chat).
  • Merchandise conversation, allows y'all to wait for any trades to make too equally mail service your ain (only visible to players that enabled information technology in options: Esc  > OPTIONS > CHAT > Merchandise Conversation).

At that place is also a filtering system under Region, Recruiting, and Trading chat tbas to omit or include terms that you lot are looking for in a particular channel, encounter Filtering section below for details.

Contents

  • 1 Commands
  • 2 Filtering
  • 3 History
    • 3.1 Accessing History
  • 4 Chat Suspensions
  • 5 Chat In Other Languages
  • 6 Emotes
  • 7 Bugs
  • 8 Trivia
  • 9 Patch History

Commands [ ]

Conversation commands are typed in line with the message with a single infinite between the command and the bulletin.

Part Control Note
Run across Conversation Commands /?
Talk to Region (global) /g message Switch to global (aka Region) chat tab and optionally postal service message
Talk to Association /c message Switch to Clan chat tab and optionally post bulletin
Talk to Squad /s message Switch to Squad conversation tab and optionally postal service bulletin
Talk to Relay /r message Switch to Relay chat tab and optionally post message
Talk to Blueprint Quango /d message Switch to Council chat tab and optionally post message. Simply usable by those in the Design Council.
Talk to user (whisper) /w user message Transport a individual bulletin to user
Ignore/Un-ignore user /i user This does non cake Clan invitations from the ignored user. Additionally, an ignored user will get "User is not accepting invitations." warning when attempting to invite y'all to their squad, and "User is ignoring you lot." warning when attempting to send you a whisper message you or add yous every bit a friend. If they are already your friend, they will not be automatically removed as your friend withal.
Switch Agile Chat Tab /t Switches to the next chat tab to the correct of the currently active one
Add Friend /f add user "message" Add user as a friend with an optional "message"
Remove Friend /f remove user
Set up Clan "Message of the day" /motd message Requires Ruler or Herald permissions.
Invite user to session /invite user
Join a user's session /join user
View user profile /profile user
Spring to outset thespian in user listing with alphabetic character /goto letter
Disables private letters and invites /dnd Exercise Not Disturb, will provide an auto-response "Hello, I'g using Practice Not Disturb mode. Please contact me later". Note that players who already sent you a whisper message in this game session earlier you enabled /dnd mode will still be able to continue messaging you lot.
Enables individual letters and invites /normal
Teleports yous back to the terminal "good" position /unstuck Only usable in missions with a 2 minute cooldown between uses. Too sends a bug report to Digital Extremes at the end of the mission.
Linking to an item [item] Typing 'Riven Mod', 'Song', 'Zaw', 'Amp' or 'Kitgun' will open menus where player can select the desired item to link.
Linking Warframe appearances [Wait] Pulls upward a window with loadouts for option.
Linking Warframe/weapon mod configuration [Mod Config]
Linking OctaviaIcon272.pngOctavia 's Songs [Song] Pulls upward a window with songs for selection.
Linking to Clan's profile page {association}
Linking to user'due south contour page @user Will also ping this channel in user's chat window.
Query farm locations where item But works in Region and Relay channels. item can be the name of a warframe, weapon or resource and may optionally exist enclosed in [].
East.g. where magazine, where [Tellurium]
Query event schedule when event But works in Region and Relay channels.
Eastward.g. to see Baro Ki'Teer'south schedule: when baro
Helpful responses See KickBot Only works in Region and Relay channels.

Filtering [ ]

As the number of messages in public channels can be overwhelming particularly at peak times with about of them not being relevant, the game allows to apply per-aqueduct filtering rules to only show the incoming messages relevant to y'all. For instance, in recruitment channel y'all might only exist interested in clan recruitment, or in trading aqueduct you might only be interested in contacting Ignis Wraith sellers - game filtering organisation is sufficiently flexible to filter out all the other messages and simply prove the relevant letters to you. Calculation/modifying filtering is completely gratis of charge and takes result immediately for whatsoever new incoming messages received afterwards the filters take been changed; it does non hibernate any letters already shown on the screen, neither volition it prevent you from sending any outgoing messages to that channel.

All filtering rules simply apply to the channel to which they were added, hence information technology is possible to have different filters applied to say Recruitment from Trading channel. To add together/modify filtering rules in a channel of your pick, click on that channel, then click on the magnifying glass icon in peak-left corner of the chat window. Information technology is possible to add multiple inclusive and exclusive rules, the rules are not instance sensitive (and so "wtb" will match both "wtb" and "WTB" for instance). Inclusive rules are added by default, and exclusive rules are added by toggling the switch only below the text field entry from a tick marking to a cantankerous. Once a rule is added, exclusive rules are prefixed with a cerise NOT, while inclusive rules are not prefixed with annihilation. Hovering the mouse arrow over whatsoever existing dominion will show X side by side to it, clicking on which will remove that rule.

The final aqueduct filtering itself will depend on which rules have been applied:

  • With no rules practical, all incoming messages volition be shown.
  • With only inclusive rules applied, only incoming messages that contain text from at least one inclusive rule will be shown.
    • For example, adding both "wts" and "ignis" will show any messages that comprise either "wts" or "ignis", or both (i.e. this will include "willing to sell" messages for anything other than "ignis", and at the same time volition also include "willing to buy" messages for "ignis").
  • With only sectional rules practical, simply incoming messages that practise not contain text from any exclusive rule volition be shown.
    • For example, adding both "wtb" and "junk" will show any messages that exercise non contain either "wtb" or "junk" (i.due east. this volition exclude all "willing to buy" letters, regardless if they are for "junk" or annihilation else, and at the same time will also exclude letters for "junk", regardless if they are "willing to buy" or "willing to sell").
  • With both inclusive and exclusive rules added, merely incoming messages that comprise text from at to the lowest degree one inclusive dominion will exist shown, as long as each candidate bulletin does not contain text from whatever of the exclusive rules.
    • For example, calculation "ignis" every bit inclusive rule, and "wtb" and "buy" as exclusive rules will show any messages that contain "ignis", as long as each candidate bulletin does not comprise either "wtb" or "buy" (this is useful for pinpointing the verbal item type and trading direction at the same time - i.e. to only show messages from non-buyers - i.eastward. sellers of "ignis" in this case).

History [ ]

There is a partial access to individual chat and trading history, with the following observations:

  • But PC users are able to access the history.
  • The history is only available until the game is restarted.
  • The history is not accessible via the game, other applications take to be used (eastward.yard. Windows Notepad).
  • Only certain information is recorded, including:
  • No letters in public chat channels, such equally Clan, Recruiting or Trading, nor whatever incoming private messages are recorded.

Accessing History [ ]

Master article: EE.log

The history can exist accessed in C:\Users\WINDOWSUSERNAME\AppData\Local\Warframe\EE.log, but annotation that this file is automatically overwritten every time y'all outset the game. Using a text editor, such as Windows Notepad, y'all can exercise a text search in this file for the following:

  • ChatRedux::AddTab: Adding tab with channel proper name: F
This will detect names of players with whom you had private conversations. E.thou.
1743.266 Script [Info]: ChatRedux::AddTab: Adding tab with aqueduct name: FPrivateMessengerPlayer to index six
  • PRIVMSG
This will notice your outgoing private messages, including the proper noun of the recipient player. E.yard.
1847.978 Net [Info]: IRC out: PRIVMSG RecipientPlayer :Outgoing bulletin
  • MatchingServiceWeb::ProcessSquadMessage received JOIN message
This will find names of any players that were in a squad with you (self included), east.m. those you did a mission with, or those you teamed upward with in order to trade. Eastward.g.
2531.781 Net [Info]: MatchingServiceWeb::ProcessSquadMessage received Join bulletin from SquadMemberPlayer
  • wants to trade with you
This will find names of whatsoever players that tried to merchandise with you. Note that this volition not include players that you attempted to trade with, but it will include players that attempted to merchandise with you, but yous declined then no merchandise actually happened. E.g.
2617.190 Script [Info]: Dialog::CreateOkCancel(description=TradingCandidatePlayer wants to trade with you. Would y'all like to join their trading session?, leftItem=/Carte du jour/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)
  • Are you lot certain you want to take this trade?
This will discover any trade details yous take attempted, including the proper name of the trading partner, both bought and sold items and Platinum. E.grand.
2640.533 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are you lot sure you want to accept this trade? You are offering:
IGNIS WRAITH Design
and will receive from TradingPartnerPlayer the following:
PLATINUM x 100, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Card/Confirm_Item_Cancel)
If the trade was completed successfully, a few lines below you lot should detect the post-obit, albeit without the name of the trading partner:
2646.343 Script [Info]: Dialog.lua: Dialog::CreateOk(description=The trade was successful!, leftItem=/Menu/Confirm_Item_Ok)
Alternatively, if the trade was cancelled by either trading partner, the follow upwards record will be:
2646.343 Script [Info]: Dialog.lua: Dialog::CreateOk(description=The trade was cancelled by CancellingTradingPartnerPlayer, leftItem=/Menu/Confirm_Item_Ok)
  • PurchaseCelebration.swf
This will find records of whatever purchases yous made from either the Marketplace or from Baro Ki'Teer. For Baro purchases the name of the item purchased is non recorded. For Market place purchases - once this record is found, yous will need to practice a reverse search for PopulateInfo-> to recover the proper noun of the purchased item. E.thou.
3239.730 Script [Info]: PopulateInfo->/Lotus/StoreItems/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun
...
3248.563 Sys [Info]: Created /Lotus/Interface/PurchaseCelebration.swf
  • Are you sure y'all want to build
This will find the names of any items that you attempted building in the Foundry. E.one thousand.
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are you sure you want to build 'Cipher'?, leftItem=/Carte du jour/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)
If the user clicks OK to confirm the build, a few lines below you lot should find the following:
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_SELECT()
Alternatively, if the user clicks Cancel to cancel the build, a few lines below you should find the post-obit:
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_CANCEL()
One time the build completes, the following tape will be added with NNN being some random digits:
3549.420 Script [Info]: Background.lua: Queuing new transmission: DFoundryNNNOrdis
  • Are you certain you desire to sell
This volition observe any attempted personal sales either from your Inventory for CreditsLarge.pngCredits (internal currency prefix î‚Å“ ) or from a Ducat kiosk in a Relay for PrimeBucks.pngOrokin Ducats (internal currency prefix  ). The names of the items to be sold are not recorded, only the total number of items, and the full value in the relevant currency.
Case of an attempted CreditsLarge.pngCredits sale:
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are y'all sure you want to sell 17 Items for î‚Å“425?, leftItem=/Menu/Confirm_Item_Yes, rightItem=/Menu/Confirm_Item_No)
Example of an attempted PrimeBucks.pngOrokin Ducats auction:
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are yous sure y'all want to sell 19 Items for 585?, leftItem=/Carte du jour/Confirm_Item_Yes, rightItem=/Carte du jour/Confirm_Item_No)
If the user clicks OK to confirm the sale, a few lines below you should find the following:
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_SELECT()
Alternatively, if the user clicks Abolish to abolish the sale, a few lines below yous should notice the following:
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_CANCEL()

Conversation Suspensions [ ]

Players who receive chat suspensions will be prevented from accessing the chat channel that they had acted inappropriately in or all conversation channels depending on the severity of the criminal offense. These chat suspensions can last from one hr to one week depending on the severity of the criminal offense and repeated violations. Please refer to the official Customs Guidelines for chat guidelines.

Chat In Other Languages [ ]

OrdisArchwingtrailer.png

"I want more... Operator, please hurry! This story is getting quite skilful!"

This article is a stub. You can help WARFRAME Wiki by adding a judgement or 2.

Players can access different chat servers by changing the linguistic communication that their game customer uses. These will exist mostly populated by players who blazon in the same linguistic communication.

Emotes [ ]

Photo-4.png

"It's taking longer than I calculated."

This folio is actively being worked on and may not be completely correct. Please assistance in making this page authentic.

WARFRAME conversation offers some unique emoticons that be added using colons:

Emote Name Code Default Paradigm
Smiling Confront :)
Winking Face up ;)
Facepalm :facepalm:
Steel Meridian
Arbiters of Hexis
Cephalon Suda
Ruby-red Veil :redveil:
The Perrin Sequence
New Loka
Conclave

Bugs [ ]

  • Sometimes the game client will silently lose connexion to chat server, despite the thespian will not feel whatever issues with any other aspect of gameplay, such equally playing missions or visiting relays. The player volition not exist able to receive any incoming chat messages if this happens. A way to discover this is to ship any chat messsage anywhere (for instance in Squad channel), if the thespian has been disconnected - the will see the following response in chat:

An existing connection was forcibly closed by the remote host. Error 10054
Successfully reconnected to chat server.

  • /i user does not cake Clan invitations from the ignored user. Additionally, in some ways behaves as a "block" command, since it will print "User is not accepting invitations." warning to an ignored user that attempts to invite your to their squad, and "User is ignoring you lot." alert to an ignored user that attempts to transport y'all a whisper message you or add you equally a friend. This appears to contradict the /? description of this control claiming this to be an "ignore" control (the conventional meaning of which would imply that the ignored user would not exist tipped off that they are being ignored).
  • /dnd "Practise Non Disturb" command has no issue on players who already sent you a whisper message in this game session before you enabled /dnd mode, who will still be able to go on messaging y'all.
  • Sending a bulletin to trading before the cooldown expires yields a message saying "Please limit your advertising to one time every __ seconds." The number information technology pulls from, yet, is not the frequency at which a user tin can postal service but rather the amount of time left until side by side mail.

Trivia [ ]

  • The command "Reply to last message" (/r msg) was redesigned in i of the game updates in favor of the tabbed chat style into "Talk to Relay".

Patch History [ ]

Hotfix 29.10.ix (2021-04-01)

  • Added fourteen new conversation emotes!

Hotfix 29.10.8 (2021-03-31)

  • More updates to the Chat Emoji faces & Recruiting Emoji!

Hotfix 29.ten.5 (2021-03-24)

  • Numerous Chat Emojis take received a face elevator! In addition, new Emojis are here:
    • Crazy, Eyes, Peace, StarEyes, SweatSmile and Wave.

Hotfix 29.6.9 (2021-01-28)

  • Removed unreleased footwear detail being Chat linkable.

Hotfix 29.2.4 (2020-10-15)

  • Fixed Chat repeatedly opening and closing if you slowly press downwardly on the left trigger of a controller.

Update 28.0 (2020-06-11)

New Questions & Answers (Q&A) Chat Channel

We take added a make new chat channel to Warframe! The 'Questions and Answers Chat' channel is now live to provide new and experienced players a place to seek and provide help in a defended and organized way. Information technology will exist toggled on by default for all new players inbound the game for the outset time, while Region Chat will be opt-in and can be enabled from Options. For existing players, your conversation settings remain untouched but the Q&A Channel has been enabled on login.

Please read our "Guide to Using the Q&A Channel" before participating in the channel: https://forums.warframe.com/topic/1199008-pc-coming-with-deadlock-protocol-new-'qa'-chat-channel-use-guide/

Many Tenno may wonder what our larger goal is here. We have many motivations for these changes, just i of the strongest is the role Region chat plays our report systems. Information technology may come as no surprise to hear that Region chat is home to the virtually reports of any channel in Warframe. These reports are reviewed and acted on by the staff here at Digital Extremes, and consequences have always been in identify for offensive content. However, some consequences were not strict enough. We are aiming to reset the onboarding experience and chat feel in Warframe by including a new default Q&A channel to provide a dedicated identify for players to bring Warframe knowledge to a chatroom in a designated identify.

Nosotros also aim to clean up Region chat for members who like having a place to simply discuss Warframe. Region chat will exist opt-in, and Offensive Language reports dealing with hate speech will have enforcement that is non up for entreatment. If you detect yourself under business relationship restrictions due to Offensive Language, our stance is very clear here: We have no tolerance. https://digitalextremes.zendesk.com/hc/en-us/articles/360043974052-Code-Of-Comport-Respect-for-all-in-Warframe

Update 27.4 (2020-05-01)

  • You lot tin can now Conversation Link Avionics!

Hotfix 27.1.1 (2020-02-11)

  • Fixed Chat Linked Mods non displaying correctly when setting Bill of fare Scale to the minimum.

Update 25.7 (2019-08-29)

NEW FEATURES - Await LINK & Modernistic LINK

We accept added 2 new features that allow y'all to instantly share 2 major parts of the Warframe experience:

Share the way you Mod: Mod Link Share the way you Expect: Look Link

Read on for details on how to instantly share your builds and customizations:

Mod LINK!

Instantly share the style you lot play in Chat with MOD LINK! By clicking the handy 'Link' icon in your Modding screen, your active Conversation window volition be instantly populated with your build. Just striking enter to share - whether in a Individual Bulletin, with your Clan, or in Region conversation! Note that we put a 15 2d cool-down to reduce spam!

U25.7 Modlink.png

Await LINK!

Instantly share the manner y'all look in Conversation with LOOK LINK!

By clicking the handy 'Link' icon in your Arsenal>Appearance screen, your agile Conversation window will exist instantly populated with your build. Merely striking enter to share - whether in a Individual Message, with your Clan, or in Region chat! Notation that nosotros put a 15 second cool-downwardly to reduce spam!

  • We also moved the Captura push on the Appearance screen to the upper right-paw corner and updated the icon to amend match the Look Link style

U25.7 Looklink.png

Hotfix 24.2.2 (2018-12-eighteen)

Chat Moderation Changes
  • As a continued improvement to our Chat Moderation, we take removed the 'purple text' indicator from Chat.

Hotfix 24.1.3 (2018-12-05)

Chat Moderation Changes
  • In-game Kick, Ban, and Spam Flush messages volition now be handled every bit a arrangement notification instead of a individual message.

Hotfix 24.ane.ii (2018-11-29)

  • Chat volition at present autocomplete when attempting to link a Zaw, MOA Companion, K-Bulldoze, and Kitgun.
  • Fixed a script error when attempting to Chat link a Kitgun with a custom proper noun.

Hotfix 24.0.v (2018-xi-12)

  • Fixed a crash related to Chat linking.

Update: Specters of the Rail 0.0 (2016-07-08)

Particular Linking in Chat!

Item linking is a pop pastime in many MMOs, and now you'll be able to link items in Warframe's chat past typing "[" plus the proper name of the item you wish to link! Clicking the link will open a description of that item. We hope this will also help the [Menstruation] when trading your [Spare Parts]!

Update eighteen.5 (2016-03-04)

Chat Changes

Warframe's chat UI has been given a complete overhaul, including new features and more intuitive settings for private conversations and player searching. We will continue to expand upon the chat UI in the coming updates. The following changes have been made to the conversation UI:

  • Chat has received a visual reskin.
  • Tabs are at present icons for default channels and text for private messages, separating chat channels from conversations you're having with other players.
  • An Emojis tab has been added to the chat UI! Share your feelings without words using Emoji's you know and love, in addition to Warframe exclusive Emojis. Enjoy! :D
  • Emoji'southward can also be car-completed with the : command.
  • Emoji color settings has been added to the Chat Options carte du jour.
  • Auto-complete role player name functionality has been added. This tab will open when typing @, and will just show players recently spoken to.
  • Chat aqueduct notifications will at present appear in the chat tab when a player'due south name has been mentioned in a channel. This consequence will be cursory for channels you are currently speaking in, just more prominent for channels you are non currently focused on.
  • Pressing up and downwardly while in a chat aqueduct will display previous messages you lot've sent.
  • Maximum character count in the Trade channel is 180.
  • A whisper button has been added to the player Contour screen.

Update sixteen.9 (2015-06-17)

  • Users with Chat Moderation privileges have their chat letters display in Purple Text.

Update 16.2 (2015-04-01)

  • Added an 'unstuck' control to aid players escape from areas they would otherwise have had to go out the Mission to escape. The 'unstuck' command can Merely be used when the player is live, and will teleport the player to their last good position.
    • The command tin be used simply by typing /unstuck
    • Once the Mission has been completed, you volition exist required to restart Warframe then that we may receive an appropriate bug report to help identify these problem locations and monitor the use of the unstuck control.
    • The 'unstuck' control does not currently role in the Liset, Dojo or Conclave.
    • There is a 2 minute cooldown between use.

Update 12.2 (2014-02-19)

  • Chat history won't be initially visible when going into a game until a new message is received – no point in spamming what y'all accept already read until a new message comes in.

Update xi.2 (2013-12-04)

  • Incoming private messages will at present too be shown in Association chat when in-game.

Update xi.1 (2013-11-27)

  • Increased the speed of the social tabs flashing when they accept unread messages.
  • Chat - Hold onto the current user list curl bar position when the user list is refreshed, instead of e'er beingness snapped back to the summit of the list.
  • Private conversation tabs will now accept their chat histories persist through multiple game sessions.

Update ix.two (2013-07-nineteen)

  • "/ignore" now stops invites from friends, ignored players will no longer be able to add yous as a friend.

Update nine.0 (2013-07-13)

  • Added friendly arrangement message in Eu Region Global chat reminding players to "take a break" every hour they play.

Update 8.3 (2013-07-04)

  • Added support for /invite in conversation, and inviting people who aren't on your friends list or in your association.
  • Added game invite and add friend options to chat user list context menu.

Update 8.2 (2013-06-28)

  • Added a "recruitment" channel to Global Chat!
  • Changes to IRC commands to be case insensitive and refuse unknown commands to avert embarrassing conversation attempts.

Hotfix eight.one.vii (2013-06-26)

  • Huge optimizations to chat UI performance.

Hotfix 8.i.6 (2013-06-24)

  • Added amend back-end diagnostics for chat server connection bug.

Update 8.one (2013-06-07)

  • Added Clan "Bulletin of the Day" characteristic. People with Ruler or higher privileges in clans can add a MOTD by using this command "/motd" in their clan chat channel .

Hotfix eight.0.half dozen (2013-05-31)

  • Various improvements to member list population on Chat Window.

Hotfix 8.0.iv (2013-05-24)

  • Option added for larger font size in chat window.

Hotfix vii.x.iii (2013-05-09)

  • Stock-still issues with ignoring users in global chat.

Hotfix seven.seven.3 (2013-04-12)

  • Stock-still an issue with team chat breaking when exiting and re-entering a antechamber.

Hotfix 7.7.one (2013-04-04)

  • Chat server upgraded to allow moderation, unified authentication and blunt the hacking attempts.

Update 7.6 (2013-04-01)

  • Added Region chat filter toggle in Options Bill of fare.
  • Multi-line chat messages should now wrap properly.
  • Chat-hang fixes.
  • /f and /r shortcuts for adding and remove friends.

Update 7.five (2013-03-28)

  • Clicking anywhere off conversation window will now dismiss information technology during game.
  • Conversation history should at present save when returning from a match.

Update vii.4 (2013-03-27)

  • Improved chatbox error handling and connectivity.
  • Fixed chatbox breaking when attempting to send a whitespace simply message.
  • Fixed conversation user list not re-populating later on returning from mission.

Update 7.iii (2013-03-25)

  • fixed global chat window disappearing shortly later on game launches.
  • fixed chat contents disappearing when switching tabs.

Update vii.2 (2013-03-22)

  • fixed chat window not appearing when running at certain resolutions, added diagnostic output if connection fails.

Update vii.one (2013-03-nineteen)

  • Fixed chat scrollbar scrubber not resetting when the pinnacle of the scrollbar was changed.
  • Stock-still chat area text wrapping.

Update 7.0 (2013-03-18)

  • Global Chat - an overhauled communication system for region, clan and squad chat!
  • Gear up conversation breaking when scrolling user list.

Update 6.4 (2013-02-22)

  • Fixed an upshot with clan chat messages sometimes not showing up.

Hotfix 5.4.one (2013-01-18)

  • Add together help selection for conversation commands.
  • Ready conversation window input text being erased as presence changes came in.

Update 5.0 (2012-12-xviii)

  • In game voice conversation added.

Vanilla (2012-x-25)

  • Introduced with game release.

How To Filter Trade Chat Warframe,

Source: https://warframe.fandom.com/wiki/Chat

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